On Tuesday I play Ultimate. I’ve alluded to it a couple times on this blog, but this is the first time I’m saying it outright – I have become a player of Ultimate.
Ultimate is the sport with the frisbee. (Frisbee is a brand name, so technically it’s the sport with the flying disc, but that genie is never going back in the bottle, so.) It’s not quite like any other sport I’ve come across in a number of important ways. Most importantly, it has no referee. From a game design point of view this is very interesting.
How it works:
- Players call their own fouls or other violations; if the call is disputed, the disc is flipped to provide a 50/50 decision. The game is then got on with. (There’s a bit more to it than that, but this is sufficient summary for now.)
- Play stops when the frisbee goes out of bounds or hits the floor. To restart play, a member of the team winning possession grabs the frisbee from wherever it lands, taps it on the floor, and play begins immediately.
- The only breaks in play occur after points are scored. Then, teams can take time-out for discussion, and freely switch around players with their bench. When both teams signal their readiness to resume, the team who won the last point throws the disc to the other team and play begins.
- The only aspect of play external to what is happening on court is the clock; this ticks down the game time and never needs to be paused or reset. Its alarm signals the end of the game.
What has impressed me the most about the game is how efficient it is at delivering fun and avoiding ill-feeling. Every rule in the game is geared towards getting people out there throwing the disc with minimum time spent on anything else.
It’s a very elegant ruleset, and I have come to admire it greatly. I expect some of my own game design efforts will be affected by it in due course…
I choose this week to make a post about Ultimate because the Tuesday just gone, the team I’m in ‘Happy Creature’ posted a draw with top-of-the-table ‘Not 2 Serious’. It was a hell of a game. I didn’t play my best but I didn’t suck either, and I realised that I actually know how the play the game now – I have the basics down, I can see how the play comes together, I know how to work situations and set up defence. Of course, I don’t do all this with any great ability yet – mostly this knowledge manifests in ‘these are all the ways you royally screwed up this week’, but it feels good to know what the hell’s going on out there and it feels very good when I do stuff right.
So I have a new sport. It will never unseat the hallowed basketball in my personal sports pantheon, but it’s a mighty good time nonetheless.
(Oh, and for those few readers who were there that time years ago when we knocked Jon(not Gav) unconscious trying to play Ultimate – yeah, I can conclusively say it isn’t meant to be played like that. Poor Jon(not Gav).) (Edited because, um, I’m a dick with a bad memory basically.)